![]() If you find animations that are similar, on completely separate rigs and skeletons, it’s more than likely rotoscoping is involved as a method of tracing. If timings overlap in an animation on completely separate rigs, that’s not something you can copyright easily and mostly not worth trying to do. Īnother additional thing, Rotoscoping is a technique in animation where you trace other movement (animations, videos, anything). ALL AAA companies outsource their promotional work to other companies. Same goes for our trailers, you guys love them, and they are all made by 2 people. So about 10% of the art is outsourced, whereas AAA companies outsource about 70% of their art (since they have the budget, we don’t have that option and so any idea we have needs to be made in-house). The only other things from the Epic Marketplace that I use is for generic VFX that was a waste of time to make since I’d make things that looked virtually the same anyway, and things that are so generic (like some rocks) that didn’t require artistic direction.We’re always been transparent about using the Epic Marketplace for animations that are good and fit our theme (the rest I made – we just needed more variety and I’m not an animator by trade, I had to learn for this game) – the link to the main one getting flack I will put at the end, you can buy it yourself, and try making Bleak Faith yourself too!.People are also talking about stolen assets a lot so a few things to understand: The marketplace was used to fill in generic art and was still edited to fit in the general needs of the art direction – about 10% of the total game art is from there. We’re willing to rework things if there’s something amiss going on in the marketplace but we’ve received no notification from Epic and we too are their customers. Any other question or concern should be taken up with Epic themselves. ![]() ![]() We’ve heard this comment before, but you can buy the animations yourself if you want as they are publicly available and have been for a long time. In a series of responses, the studio has claimed that it bought the animations from the Unreal Engine Marketplace, specifically from user PersiaNinja who had been offering the animations for sale “for years.” Additionally, Archangel Studios also claims that FromSoftware and the industry at large outsource animation work and buy assets due to various constraints, making its usage of external assets a non-issue:Īny animations not made in-house are from the Epic Marketplace and have been up there for years, rigged to an Epic Skeleton. 9JHGMeu9asĪdditionally, Archangel Studios was also called out on Twitter for the usage of AI-generated art for the in-game perk menu. I do NOT condone people using my DS Anim Studio software to aid in exporting animations to include in commercial products or sell them on Epic Games Store. Bleak Faith: Forspoken is 100% using animations ripped directly 1:1 from Elden Ring. The modder, with video evidence comparing Bleak Faith: Forsaken’s combat animations to those of Elden Ring, has claimed that Archangel Studios directly or indirectly (through Epic Games’ Unreal Engine Marketplace) employed his software to plagiarize FromSoftware’s work for its game:
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